Readme.txt

Welcome to my personal homepage, as the header suggests, this is really just a culmination of various aspects of my life, some things I am proud of, others not as much. It’s a blog, WIP, and an uncultivated digital garden of snippets, interesting links, pictures, things that have inspired me, hobbies, projects, key moments, travel, work, and nostalgic lists of material, and immaterial things that have made me who I am.

Open Source Project: Reach UI

After building the open Source Reach SDK project, I realized it would be great to have an accompanying UI /Dashboard/Work bench where I would be able to test various notification methods and configurations before including them in my projects. Due to this, I build Reach UI, under the hood it is a simple static site with a Node.JS backend, using the Reach SDK. I think it does an ice job at showing how simple it can be to implement the SDK in your code base, and even includes some example code to make it even easier.

Check it out on Github below:

GitHub – paschmann/reach-ui: A test UI for the Node.js Reach SDKA test UI for the Node.js Reach SDK. Contribute to paschmann/reach-ui development by creating an account on GitHub.

Travel: New Zealand

The flight from CLT to Auckland was pretty long, but no delays made it reasonable to survive 🙂

The UX of Lego Interface Panels …

After posting about the $100 million checkbox … I have been wondering about other really bad interface choices which have made it out into the world (and subsequently were the culprits of disaster). This is a nice article from the Interaction Magic team show casing the UX design of Lego Interface Panels, and some examples of (real world) bad patterns.

The UX of LEGO Interface PanelsLEGO interface panels are beautiful, iconic, and great for learning interface design basics. I bought 52 of them from BrickLink to explore the design, layout and organisation of complex interfaces.Read Moreinteractionmagic.com